Contents: History, Introduction to Chess, The Chess board, Introduction to pieces, Starting position, The Algebraic Chess Notation, The Pawn & Pawn promotion, The Knight ,The Rook, The Bishop, The Queen, The King, Check, Checkmate, Stale Mate, Castling, En-passant, Relative value of chess pieces, How a game ends, How games are drawn, How to open a game, How not to open a game, Mating with two rooks, Mating with one queen, Mating with one Rook, Introduction of The Clock, Counting & making wise captures, Opening Principles, importance of castling, Importance of development. Introduction of the Middle Game, Introduction of End Game, Three Phases of Game.
Age group: 4 years and above.
Duration of course: 16 teaching session of 45 minutes each (two months).
Contents: A quick review of the Beginner’s course, Basic Checkmates King + 2 Bishops v/s King, Simple 1 & 2 Move checkmates, Conversion of overwhelming material advantage, Scholar’s mate & Fool’s mate, An introduction to tactical themes (Pin trick, Fork trick, Double-attack trick, Discovered-attack & Discovered-check tricks, X-ray or Skewer trick). Basic the King & Pawn Endings (Queenning square, Opposition, Protected passed pawn, Outside passed pawn). Undermining tactics-(Destroying the Defender, Deflection & Decoy tricks etc,). Repertoire Building (In depth coverage of ‘select’ opening strategies). Middle game combinations (assorted tactics). Mating patterns, 3 & 4 move Checkmate problems. Concepts of Planning & Decision Making. Principles of attack (King in the centre, Castled King), Focal points. Practice games & analysis. Endings: Basic checkmate (King + Bishop & Knight v/s King), Triangulation, Advanced King and pawn, Queen v/s advanced Pawn, The wrong rook pawn. Ideas behind a few opening strategies etc.
Age group: 6 onwards.
Duration of course: 40 teaching session of 45 minutes each (five months).
Pre-requisites: The student should have successfully completed the intermediate-level course.
Contents: Evolution of Opening theory . Tactics: Line opening, Interception, Annihilation of defense, Queenning combinations. Principles of attack: Focal points, King Hunt. Middle game strategy, Middle game Planning. Openings: Scotch, Ruy Lopez, Sicilian , French, Caro-Kann, Modern & Pirc, Kings Indian Defense, Nimzo Indian Defense, Queens Indian Defence, Advanced King & Pawn endings, Basic Bishop endings, Basic Knight endings, Rook and pawn endings: Rook v/s pawns, Lucena position, Philidor’s position, Analysis & synthesis etc.